Weekly Contest & Upcoming changes
Hello Dispatchers! We are running a weekly contest for Rush Hour again, and we've prepared a nice map that is always full of commuter services from both ends of the [...]
Hello Dispatchers! We are running a weekly contest for Rush Hour again, and we've prepared a nice map that is always full of commuter services from both ends of the [...]
Hey everyone! Happy new year! I hope these early months are treating everyone well. Let's talk about the front-page featured levels on the Workshop this time before we have the [...]
It’s hard to believe another month has passed, but here we are again, with more insights from the dev team for what’s happening with the game. But first, let‘s talk [...]
Hello Dispatchers! Winter is nearly upon us, and what better way to celebrate than wrapping up warm, grabbing a mug of hot tea, and settling down to a nice, relaxing [...]
While I am writing this blog article, the rest of the team is hardworking to have the new version 1.2 ready for you. I expect it'll take a week to [...]
Hello Dispatchers! Hope that you’re doing well and having a great early Autumn. We’ve got some great new content planned for release soon, and we thought that we’d tell [...]
With the summer coming to its end, we finally have a new content update ready in the testing branch. It took us more time than we initially expected. And the [...]
So, June was our release month and it was a great time to be with Rail Route, for sure! One of the asked questions we get is, “what order should [...]
The Steam Next Fest is starting on Wednesday, and it's an excellent opportunity to try many forthcoming indie games; every featuring game needs to have a demo. Rail Route will [...]
The Early Access release day is approaching, and we are trying to have everything under control. You probably know that situation: you think you have everything under control, but in [...]