The Level Editor
So, we are slowly approaching another milestone for the Rail Route! We really like the communities that evolve around the good games and we want to support that also [...]
So, we are slowly approaching another milestone for the Rail Route! We really like the communities that evolve around the good games and we want to support that also [...]
Welcome back to the next episode of the series of How I Met our Artist. Because we were not successful with this story on our first try we had to [...]
We are seeking an artist. That's all. Do you know anyone? Let me know! It must be an easy task, right? A Story Let me tell you a story. In [...]
We know that dispatching the same trains again and again in a loop improves your memory. After a while you exactly know where this train is heading without even clicking [...]
We mentioned manual routing of the trains in an earlier post. I would like to share some thoughts on this topic. I implemented visual representation of the switches so it's [...]
The simulators we drew inspiration from employ the player mainly with operational tasks. Good players are those who can click fast, without errors, have good short-term memory and are able [...]
I’d like to tell you the details about the very beginning of the development of our game: Rail Route – our train simulator I introduced in the previous post. Game [...]
About a half a year ago, I had a discussion with my colleague what our next project should be. For the last two years, we have not worked full-time job [...]