RailLog #5 – New UI
Hello Dispatchers, Welcome to another developer blog series, RailLog! Hopefully, you've enjoyed ourĀ small Valentines UpdateĀ and we are back focusing on the bigger tasks in front of us inĀ our path to [...]
Hello Dispatchers, Welcome to another developer blog series, RailLog! Hopefully, you've enjoyed ourĀ small Valentines UpdateĀ and we are back focusing on the bigger tasks in front of us inĀ our path to [...]
This week we want to celebrate all you dispatchers out there by sharing some Valentineās love. To start with weāre releasing another update with tender loving bug fixes, and Rail [...]
Hello Dispatcher! Excitement continues to build as we progress on our train dispatching PC game. In this blog post, we'll give you a sneak peek into some of the new [...]
Hello, fellow Dispatchers! As you may be aware, we've never shared a roadmap for our Early Access title Rail Route. Instead, we've opted for a different approach than the "industry [...]
Hello Dispatchers! What a wonderful week, and here's another Monday and Rail Log from the development of the Rail Route. I told myself I could keep you more in the [...]
Hello @Devlogs Dispatchers, It's the start of a new week, and I've got some fresh news from the development. As you can see in the last hotfix, last week went [...]
Dispatchers! We've been working hard on Update 9 for the last two months, and we are now ready to release it on our Unstable Version. Check out the link how [...]
Hello Dispatchers! We are running a weekly contest for Rush Hour again, and we've come to a very challenging map that will take you to the next level! and I [...]